Pelor is the god of the Sun, Light, Strength, and Healing. He is known as the Shining One, and the Sun Father. He is known as the creator of much that is good. His holy symbol is a face in a sun.
Pelor appears as a lanky man with silver-white hair, a short, week-long growth of white beard, and skin that glowed with a quiet golden radiance. He carried the “Scepter of the Eternal Sun” in one hand and a large legal tome in the other, and wore the clothes of a magistrate: a long, black or purple gown trimmed with silver or gold. To be in his presence was to feel the awesome power of true law.
Pelor is a careful and meticulous deity who makes certain that every agreement is written down, contracted, signed, sealed, and witnessed. An extremely lawful deity, he follows the letter of the law, not necessarily the spirit of it—unless the spirit is a great deal more to his liking. He expects the same of his followers.
Pelor is also occasionally revered as the keeper of time. This artificial “addition” to his portfolio was due to a mispunctuation in a contract between himself and another deity which stated: ... Pelor shall be responsible for all time. any misrepresentations of his or his followers, If so deemed the fault of Pelor…” This unnoticed punctuational snarl of commas and periods led to Pelor considering himself to be in charge of “all time”. Fortunately, he never officially acted to take over the portfolio, since he was not willing to step on the toes of Mystryl (the Netherese deity of magic now known as Mystra), who was the unofficial keeper of the timestream in Faerûn.
Pelor is a popular deity, much-beloved by the commonfolk. Although Pelor’s church has a few heresies and schisms, the head priests of his powerful temples are in contact with one another and with the religion’s overall leadership. If the secular leaders of one nation place an onerous tax on Pelor’s temples, word will spread through Pelor’s hierarchy. Other nations might be persuaded by their Pelorians to apply diplomatic pressure to get the tax repealed.
Pelor’s clergy heal the sick, bless crops, help the needy, and destroy evil and the undead. They are caring and nurturing, with backbones of steel. The Pelorian priesthood attracts many naive youths to his service, but training is rigorous enough to send many of them back to their farms. Pelor’s elite priests are called Radiant Servants. Pelor’s favored weapon is the mace (heavy or light). Vestments are typically yellow or gold.
Pelor is served by a small number of druids, who behave in ways similar to his clerics, but with a greater emphasis on the care of plants and animals. They usually associate themselves with settlements rather than living as hermits, aiding the community with their hands, spells, and animal companions wherever they can. They are considered to have priest status within the Pelorian church, though they have a separate hierarchy. Pelor is also worshipped in the Old Faith, where he is considered the god of summer.
Pelorian paladins, known as Crusaders, are rare. They see themselves as the burning light of the sun which scours away darkness and evil and brings strength and comfort to the innocent. Though uncommon, they can be found in nearly every nation in Faerun, their dress varying according to the local culture. Crusaders believe that laws are helpful, but that they are at best a secondary goal and must be tempered with mercy. Their slogan is Equity for the Meek with Perseverance and Strength.
When not in formal dress, Crusaders favor light-colored tunics, particularly sky blues, pale greens, or grays. Some dress in commoner’s clothing, especially when serving as community healers or in disguise. On formal occasions, they wear a black cloak emblazoned with the symbol of the sun. They blend into the darkness, only the shining symbols visible to their foes.
Pelor’s services involve communal prayer, the singing of hymns, and the distribution of alms. Prayers to Pelor are often affirmations in the first person, for example, “I am merciful, just as the Sun of Mercy shines on me.” Weddings and rites of passage often take place at the beginning of a new season. Farmers often request a ritual known as the Blessing of the Sun-Kissed Field.
Pelor’s temples are tall, with large windows; many are stained-glass cathedrals. They are arranged so that the sun shines into most of the rooms during the day, and many feature large courtyards. They tend to be airy and blindingly white. Temple trappings are typically yellow or gold. They are always kept clean. Many Pelorian temples have hospital wings.
Famed relics of Pelor include the maces called Dawnstars and the holy symbols known as the Shards of the Sun.
- There are four Dawnstars. They were gifts from Pelor to four solars who rescued a paladin from the bowels of Hell.
- The Shards of the Sun are described in Pelorian holy texts as “Pelor’s gift, which I carry into darkness—a sun that never sets.”
Lathander, whose title is The Morninglord, is the neutral good aspect of Pelor, worshiped in earlier days as a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality and youth. He favours those who dispel the undead and blesses those who plant new life. Lathander is also the god called upon to bless birth and fertility related ceremonies.
Novices in the Lathanderian faith are called the Awakened while clerics are known as Dawnbringers. The full priests take a new name in his service when they are ready to signify that Lathander has personally recognized and accepted them. This new name can either be used instead of their old name or simply used only when addressing other Dawnbringers and when in solitary prayer. Other titles include (in ascending order): Dawngreeter, Dawnlord, High Dawnlord and Dawnmaster while an elite cleric is referred to as a Morninglord. All followers are required to be of neutral to good alignment.
All of Lathander’s clergy respect art, liberty, nature and culture, promote betterment of oneself and strive to bring hope to their followers and others. Many of these followers work in various creative arts. They are intolerant of evil, especially undead and inaction that causes evil to prosper. Most ceremonies of Lathander are held at dawn and actions and contracts agreed to at sunrise are said to be blessed by him. Funerals, among his followers, are held at dusk, and followed by a wake that lasts until dawn.